# Shadow shadow = true; no-dnd-shadow = true; no-dock-shadow = true; clear-shadow = true; shadow-radius = 7; shadow-offset-x = -7; shadow-offset-y = -7; # shadow-opacity = 0.7; shadow-red = 0.3; shadow-green = 0.0; shadow-blue = 0.1; shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'", "class_g = 'Cairo-clock'", "_GTK_FRAME_EXTENTS@:c", "!I3_FLOATING_WINDOW@:c", "class_g = 'i3-frame'" ]; # shadow-exclude = "n:e:Notification"; # shadow-exclude-reg = "x10+0+0"; # xinerama-shadow-crop = true; # Opacity menu-opacity = 0.8; inactive-opacity = 0.8; # active-opacity = 0.8; frame-opacity = 0.7; inactive-opacity-override = false; alpha-step = 0.06; # inactive-dim = 0.2; # inactive-dim-fixed = true; # blur-background = true; # blur-background-frame = true; blur-kern = "3x3box"; # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; # blur-background-fixed = true; blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'", "_GTK_FRAME_EXTENTS@:c" ]; # opacity-rule = [ "80:class_g = 'URxvt'" ]; opacity-rule = [ "0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'", "99:_NET_WM_STATE@:32a = '_NET_WM_STATE_FULLSCREEN'", "90:class_g = 'Brave' && !_NET_WM_STATE@:32a" ]; # Fading fading = false; # fade-delta = 30; fade-in-step = 0.03; fade-out-step = 0.03; # no-fading-openclose = true; # no-fading-destroyed-argb = true; fade-exclude = [ ]; # Other backend = "xrender"; mark-wmwin-focused = true; mark-ovredir-focused = true; # use-ewmh-active-win = true; detect-rounded-corners = true; detect-client-opacity = true; refresh-rate = 0; vsync = "none"; dbe = false; paint-on-overlay = true; # sw-opti = true; # unredir-if-possible = true; # unredir-if-possible-delay = 5000; # unredir-if-possible-exclude = [ ]; focus-exclude = [ "class_g = 'Cairo-clock'" ]; detect-transient = true; detect-client-leader = true; invert-color-include = [ ]; # resize-damage = 1; # GLX backend # glx-no-stencil = true; glx-copy-from-front = false; # glx-use-copysubbuffermesa = true; # glx-no-rebind-pixmap = true; glx-swap-method = "undefined"; # glx-use-gpushader4 = true; # xrender-sync = true; # xrender-sync-fence = true; # Window type settings wintypes: { tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; }; };